The Sea of Blood
Now for the last major resident of the southeast chain, the Sahuagin. These guys are usually dicks, so I'm curious what they actually end up as.Culture: 46 - European Middle Ages. No surprise, this is one of the more common entries in the table.
1 primary race again, but 5 secondary races. We don't have that many aquatic races, so I'll just grab a few of the land based people of the area as well. The Sahuagin claim one island, so they can be crammed in there.
- Locathah: 95 - Enslaved. Nabbed some neighbors in a far off raid.
- Dwarves: 40 - Common communities. Dwarves don't give a shit about what goes on underwater.
- Humans: 36 - Common communities. I'm thinking these guys are like pirates, but with a nasty submarine surprise ally.
- Halflings: 96 - Enslaved. Raids into the Hobgoblin lands got theme some little dudes.
- Centaur: 79 - Separate but equal. Natives to the island maybe, doing their own thing.
Technology: 95 - Renaissance. Who gave the crazy sharkmen guns? I don't see a whole lot of other industry or science here. Maybe they have some stuff for venturing onto land.
Government: 24 - Dictatorship. Makes sense.
Alignment: 56 - Neutral Evil. Confirmation that Sahuagin are assholes.
Subsistence: Again, we don't really have tables for this climate or terrain, so we'll use swamp. 5 - Fishing. OK, easy enough.
Population level: 1 fishing, +1 Renaissance, gives 2 which is still Low population.
Settlement pattern: 98 - Southwest. They are already placed in the south, so their main area of activity is there, with regular raids and patrols into to the north and west.
City distribution: One every 95 miles. Their territory is big enough for 3 cities, but the one in the southwest is the capital.
Thats all for the southeast island chain. Next time, we start in on the jungle island of the southwest.
No comments:
Post a Comment