Thursday 13 September 2018

World Size

World Size

After you decide what the shape of your world will be, you should determine an appropriate size. Don't worry about issues such as mass, gravity, or density (wasn't planning on it) - it's a fairly safe assumption that the natives of your world are perfectly accustomed to the gravity, and they have no adjustments to their movement rates or ability scores due to unusually heavy or light gravity. A more important issue from a world-builder's standpoint is the amount of surface area provided by a world of a given size.

29-52 - 4800 mi. Planetary Diameter, world map uses 300 mi. hexes, and regional maps use 60 mi. hexes.
We are helpfully reminded that the Earth is around 8000 miles in diameter, and that our world, being a dodecahedron, probably doesn't work out too well measuring diameter, and that we should use the world map hex sizes and figure it out.


There are 700 hexes total on the 20-sided World Map, so we get 58 hexes per face of our D12, at 300 miles each. Fuck this is already going to be a pain when its map time.

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